Mechanics

Healing improves life steal, talents, potions, and passives.

Additional levels of dual wielding cause attack speed to transition from (lowest weapon, average of weapons, fastest weapon).

Additional levels of dual daggers increase crit rate.

On-hit damage such as holy weapon, imbue with fire, and divine flash all proc shattered soul.

Thorns does not proc on-hit effects or shattered soul.

Enemies with passive thorns grow red; their thorns return roughly 5% of your damage.

All damage, including thorns, uses your crit chance and crit damage.

?('Death's Touch' effects opponents after finishers.)?

?(Life steal works through on-hit effects but not thorns.)?

?(Stacks of poison, cold, burn, and bleed are more effective.)?

?(Elite dmg works vs mini bosses, bosses, and sac path.)?

average dmg = ( average of dmg shown under lv * % + ap ) * type dmg bonus * weakness / resistance

average of dmg shown under lv = ?